Turning your Raspberry Pi into a Retro Game Console has always been a popular and fun project. With the release of the Raspberry Pi 4, with faster processing speeds and better performance, it has the potential now to run games that were previously beyond Pi’s power! Raspberry Pi binaries are available by installing Apple II Pi extras. To install it, log in and type: sudo apt-get -y -force-yes install apple2user See the Apple II Pi web site and the GSport web site for documentation and more info. KEGS is the original Apple IIgs emulator that GSport is derived from. To install it, log in and type: wget -O- ivanx.com/a2cloud/files/kegs-rpi.tgz sudo tar Pzx Type kegs to. On this tutorial I show you how to run Mac OS 9 on your Raspberry PI, I have also included a compiled version of pearpc if you feel adventurous enought to run mac os x 10.4. I worked really hard getting this to compile and everything together. Raspberry Pi 3 Amazon Ebay.
Updated: 2017.11.30 to cover SDL2 2.0.8 and the latest versions of the utility libraries
With the release of Raspbian Stretch, quite a lot has changed. One of those things is the default graphics drivers for the VC4. This matters to us because with the release of Stretch they have finally removed the old drivers which have been been installed by default as well.
SDL2 is now installed by default but it is compiled for desktop users with support for X and OpenGL, neither of which we can take advantage of in a framebuffer and it will just confuse MAME if you try to compile using it. Just as a test I compiled a minimal MAME 0.188 using the default SDL2 and running on the Desktop I got ~3fps running Gridlee in a window.
So first things first you will need to get rid of the default SDL2
Next we need to set up the build environment; so add a few needed packages
I’m going to assume you use some form of ‘code’ or ‘develop’ type folder structure for your programming efforts (I use ‘code’, just substitute your development directory structure for mine)
Now we have need to get the latest build of from the libsdl mercurial by typing:-
You will end up with a copy of the SDL2 source code and leave yourself in the source folder.
Now we need to actually build it.
That will take a little while but when it’s done if you type sdl2-config --version
it should say 2.0.8
.
Great success!
How To Install Mac Ii Emulator On A Raspberry Pi Beta
Next up we will build all the utility libraries, starting by downloading them all.
Uncompress them all
How To Install Mac Ii Emulator On A Raspberry Pi Ssh
Build the Image file loading library
How To Install Mac Ii Emulator On A Raspberry Pi Usb
Build the Audio mixer library
Build the Networking library
Build the Truetype font library
How To Install Mac Ii Emulator On A Raspberry Pi Emulator
All done. Any program that uses SDL2 to draw to the framebuffer should now be doing it in hardware on the raspberry pis videocore4 using opengles2!